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| Source: | Find a Tender Service (FTS) |
| Notice Type: | Award notice |
| Buyer: | University of Ulster |
| Main Category: |
| Goods |
| Procurement Method: | Open procedure |
| Tender Status: | Closed |
| Estimated Value (ex. VAT): | Not specified |
| Release Date: | 24 March 2025 |
| Application Deadline: | — |
| Procurement ID (OCID): | ocds-h6vhtk-04b0b9 |
| Notice Reference: | 010996-2025 |
All 2 notices for this procurement, oldest first.
Scanning Solution for Studio Ulster
Scanning Solution for Studio Ulster
Earlier notices predate the Procurement Act 2023 (commenced 24 Feb 2025) and therefore don't carry UK1–UK17 codes.
Awarded to
| Award status: | Active |
Studio Ulster wish to acquire a highly specialised, bespoke and high-fidelity combined 3D and 4D volumetric scanning solution for their state-of-the-art virtual production studio complex located at Belfast Harbour Studios in Northern Ireland. This system will be one of the most advanced currently available on the market for use in AAA gaming production, animation at scale, VFX at the highest levels of international film production and research purposes. Comprising two integrated systems one for high-fidelity 3D image acquisition using a large geodesic dome circa 2.3m high. Large enough to cover full body scanning. The second integrated system should include 4D volumetric capture. Lighting should be integrated and synchronised with camera operations for both. The dome should offer a significant number of mounting points for lighting, and cameras and offer integrated power distribution with camera trigger technology. The 4D system should also support high frame rates of 120 FPS or higher. The lighting set-up must allow for the directional polarised lighting states to aid in the recovery of photogrammatic information. The system must also allow for the separation of speculative and diffuse information. The system controller and customisable API must be able to trigger multiple cameras simultaneously with the lighting to facilitate accurate captures. The system must also be able to capture 3D data during a 4D capture.
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